Acta Scientific Medical Sciences (ASMS)(ISSN: 2582-0931)

Review Article Volume 9 Issue 2

Serious Games in Dentistry: Development and Implementation for Three Use Cases

Ahmed Adam Kada* and Faiza Benfdil

Faculty of Dental Medicine of Rabat, Mohammed V University of Rabat, Morocco

*Corresponding Author: Ahmed Adam Kada, Faculty of Dental Medicine of Rabat, Mohammed V University of Rabat, Morocco.

Received: December 02, 2024; Published: January 27, 2025

Abstract

"Serious Games" are interactive simulations designed for learning, training, or skill development in a playful environment. Their primary purpose is educational, although they can also serve other utilitarian functions. Unlike purely recreational games, Serious Games combine practical scenarios with playful elements to promote specific knowledge or skills in various fields, including dentistry. This article presents the concepts and methodologies underlying these games, including their definitions and educational approaches such as constructivism, cognitivism, and behaviorism. In this context, three Serious Games were developed to enhance knowledge and skills in dentistry. These games cover topics such as the memorization of dental pathologies and medications, the fundamental concepts of partial removable prosthetics, and oral hygiene. Each game is designed to meet a specific educational objective through interactive techniques. A satisfaction survey was conducted to assess the impact on learning.

 Keywords: Dental Education; Games

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Citation

Citation: Ahmed Adam Kada and Faiza Benfdil. “Serious Games in Dentistry: Development and Implementation for Three Use Cases”.Acta Scientific Medical Sciences 9.2 (2025): 109-113.

Copyright

Copyright: © 2025 Ahmed Adam Kada and Faiza Benfdil. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.




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Impact Factor1.403

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